Lores
Lores of the Damned
“
Sometimes called 'magic', 'demonic powers'... Lores are the very tools that were used to create the universe during creation...While they no longer have the divine energy of the creator to fuel them, smaller versions of their glory can be summoned using faith harvested from humanity.
Journal of an unnamed hunter
Lore of Humanity |
Human beings, in all their glory and squalor, are the first and last symbols of this lore. The things that resonate with this lore are the things that resonate with human beings on a personal level — beauty, emotions, relationships, politics, cities and societies. Because this lore encompasses all things human, all Natures resonate with it, and almost any emotional state could have an effect on evoking this lore.
Read more about 'Lore of Humanity'
|
Lore of the Fundament |
Symbols of the laws of physics and mechanics symbolize this lore. Good examples include science textbooks, the sun and stars, clocks and clockwork, complex mechanical or electronic devices, pendulums, circuitry, and fast-moving objects. Because of the impersonal nature of this common lore, no Natures especially resonate with it. Masters of the lore might manifest any personality.
Read more about 'Lore of the Fundament'
|
Lore of the Celestials |
Lore of the Celestials grants knowledge of harnessing Heaven’s will (and later, mortal Faith) to locate, inform and support the efforts of other celestials.
Read more about 'Lore of the Celestials'
|
Lore of Radiance |
Lore of Radiance encompasses the secrets of inspiration and leadership, allowing the user to inspire and command others.
Read more about 'Lore of Radiance'
|
Lore of Awakening |
The Lore of Awakening is central to the sacred task of infusing the bodies of the newborn with the spark of life and keeping their charges free from sickness and injury.
Read more about 'Lore of Awakening'
|
Lore of Light |
Lore of Light allows a demon to manipulate light for various effects, from illumination to creating powerful illusions.
Read more about 'Lore of Light'
|
Lore of Patterns |
The Lore of Patterns allows a Fiend to sense and influence the grand design of the universe, predicting and manipulating events based on the hidden connections between all things.
Read more about 'Lore of Patterns'
|
Lore of Portals |
The Lore of Portals grants a Fiend control over passages and portals, allowing her to open, close, and manipulate gateways between locations.
Read more about 'Lore of Portals'
|
Lore of the Realms |
The Lore of the Realms allows the Slayer to manipulate the barrier between the physical and spiritual worlds, allowing travel and interaction between realms.
Read more about 'Lore of the Realms'
|
Lore of Contamination |
This lore allows the Earthbound to taint and corrupt objects, beings, and even the land itself, spreading their influence and creating twisted relics.
Read more about 'Lore of Contamination'
|
Lore of Violation |
This brutal lore allows the Earthbound to dominate, corrupt, and destroy the minds and souls of mortals, using their powers to enslave or annihilate them.
Read more about 'Lore of Violation'
|