Lore Power Usage Example
Parent Lore: Lore of the Firmament
Power Name: Many Places at Once
Example Scenario
Demon Character: Azazel
Scene: Azazel, needing to coordinate the actions of multiple thralls during a high-stakes negotiation, decides to use Many Places at Once. With his Wits score of 3, he can control up to three thralls simultaneously while still retaining control of his body.
Dice Roll Results
- Trait Level: Manipulation + Leadership (7 total dice)
- Difficulty: 6
- Dice Roll Results: 8, 6, 9, 4, 3, 10, 2 (Four successes)
- Successes: 4
Outcome
With four successes on the Manipulation + Leadership roll, Azazel generates a dice pool of 4 to use for each of the thralls under his control. Throughout the negotiation, Azazel performs actions through each thrall while maintaining his presence in the room.
Thrall 1 (Mark): Azazel speaks through Mark to relay a crucial piece of information.
- Dice Pool for Action: 4
- Difficulty: 6
- Roll Results: 7, 6, 5, 3 (Two successes)
Mark successfully delivers the message, adding weight to Azazel's argument.
Thrall 2 (Sarah): Azazel uses Sarah to interpret body language of the opposing negotiator.
- Dice Pool for Action: 4
- Difficulty: 6
- Roll Results: 9, 8, 6, 1 (Three successes)
Sarah successfully deciphers the subtle cues, providing valuable leverage.
Thrall 3 (Jake): Azazel directs Jake to conduct an intimidating gesture to influence the mood.
- Dice Pool for Action: 4
- Difficulty: 6
- Roll Results: 10, 9, 4, 3 (Two successes)
Jake's action adds pressure to their opponents, pushing the negotiation in Azazel's favor.
High-Torment Penalty: Being high-Torment, each thrall must roll Willpower (difficulty equal to Azazel’s Torment of 8) each turn.
- Mark's Willpower Roll: 5, 7, 2, 3, 1 (Fail - loses 1 Willpower point)
- Sarah's Willpower Roll: 8, 3, 6, 4, 5 (Success - no loss)
- Jake's Willpower Roll: 9, 6, 2, 4, 3 (Success - no loss)
Mark suffers a slight mental strain but the others remain unaffected.
Azazel, operating under the strain of high Torment, must roll Stamina each time he commands a thrall.
- Stamina Roll: Difficulty 6, Results: 7, 5, 3 (Fail - loses 1 health level)
Azazel successfully influences the negotiation at some personal cost, taking a hit to his health but achieving his objectives through coordinated thrall actions.