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Lore Power Usage Example

Parent Lore: Lore of the Spirit
Power Name: Anchor the Soul

Example Scenario

Demon Character: Asmodeus
Scene: Asmodeus stands in a dimly lit basement, the cold air thick with the residue of ancient rituals. Before him lies the lifeless body of an old enemy, a mortal soul recently departed. In his hands, he holds a gold locket that belonged to the deceased, a perfect anchor for the soul.

Dice Roll Results

  • Trait Level: Stamina 4 + Awareness 3 = 7 dice
  • Difficulty: 6 (object close to the person in life)
  • Dice Roll Results: 10, 8, 6, 5, 4, 2, 1
  • Successes: 3

Outcome

Asmodeus focuses his will, a dark aura enveloping the locket as he channels his Faith into the artifact, spending 1 Faith point. The soul of the deceased resists the pull with a Willpower roll, but the difficulty is high and the soul fails to accumulate enough successes. Asmodeus achieves 3 successes, more than enough to bind the soul firmly within the locket.

"You will serve me now," Asmodeus intones, his voice echoing with supernatural power. The locket glows briefly before settling into a dim, steady pulse of light, indicating the presence of the imprisoned soul.

The soul is now trapped within the locket for a number of days equal to Asmodeus’ Faith score or until a temporary Willpower point is spent to make the binding permanent.